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The following table provides data on NeoTF class-specific commands and features.Scout | Sniper | Soldier | Demoman | Medic | HWGuy | Pyro | Spy | Engineer | All Classes
Scout
Command/feature =
Effect top
_special2
=
Ring of Shadows
buildspecial
=
build teleporter disk
buildspecial
=
use existing teleporter disk
buildspecial2
=
Radar
radar
=
Radar
_special
=
Radar
detspecial
=
destroys teleporter disk
tele
=
use teleporter disk
warpjump
=
use existing teleporter disk
shadowring
=
Ring of Shadows
marker
=
mortar marker
mortar
=
mortar marker
detmarker
=
det mortar marker
mortarmissile
=
fire mortar (requires marker)
mortarfire
=
fire mortar (requires marker)
Sniper
Command/feature =
Effect top
_special2
=
build Anti Missile Bag (only build one)
_special2
=
fire Laser Guided Rocket (if AM Bag already built)
buildspecial
=
build Anti Missile Bag (build more than one if server permits)
buildamlauncher
=
build Anti Missile Bag
laserrocket
=
fire Laser Guided Rocket
buildspecial2
=
build Beam Ladder
ladder
=
build Beam Ladder
detspecial
=
det Anti Missile Bag
detspecial2
=
det Beam Ladder
Soldier
Command/feature =
Effect top
_special2
=
Soldier remote (i.e. remote aircraft)
_special2
=
fire guided missile from an active remote
togglehover
=
Hovers remote
toggleboost
=
Remote boost
toggleview
=
Switch View between player and remote
hellfire
=
Homing missile
buildspecial
=
SAM launcher
samlauncher
=
SAM launcher
detspecial2
=
det SAM launcher
buildspecial2
=
Bomb drop
buildspecial2
=
tripmine (if no remote active)
tripmine
=
tripmine
Demoman
Command/feature =
Effect top
_special2
=
build Landmine
buildspecial
=
build Landmine
buildspecial2
=
build Sensormine
senmine
=
build Sensormine
detspecial
=
det all Sensormines and Landmines
saberdisc
=
Launches SaberDisc
shuriken
=
Launches SaberDisc
marker
=
mortar marker
mortar
=
mortar marker
detmarker
=
det mortar marker
mortarmissile
=
fire mortar (requires marker)
mortarfire
=
fire mortar (requires marker)
Medic
Command/feature =
Effect top
_special2
=
anti-grenade pod
buildspecial
=
anti-grenade pod
shield
=
anti-grenade pod
detspecial
=
det anti-grenade pod
buildspecial2
=
snark
snark
=
snark
detspecial2
=
det snark
+snarkcam
=
initiate snarkcam
-snarkcam
=
stop snarkcam
marker
=
mortar marker
mortar
=
mortar marker
detmarker
=
det mortar marker
mortarmissile
=
fire mortar (requires marker)
mortarfire
=
fire mortar (requires marker)
HWGuy
Command/feature =
Effect top
buildspecial
=
build Mortar Launcher
_special2
=
build Mortar Launcher
detspecial
=
det Mortar Launcher
buildspecial2
=
Airpod
airpod
=
Airpod
detspecial2
=
det Airpod
Pyro
Command/feature =
Effect top
_special2
=
Jetpack
buildspecial
=
Jetpack
buildspecial2
=
Freezethrower
freeze
=
Freezethrower
marker
=
mortar marker
mortar
=
mortar marker
detmarker
=
det mortar marker
mortarmissile
=
fire mortar (requires marker)
mortarfire
=
fire mortar (requires marker)
Spy
Command/feature =
Effect top
_special2
=
Airstrike
airstrike
=
Airstrike
hoverboard **
=
hoverboard
buildspecial2 **
=
hoverboard
detspecial
=
det hoverboard
**NOTE - to stop forward movement of hoverboard, hit your use key, then you can go forwards or
backwards by hitting your forward or back key
Engineer
Command/feature =
Effect top
buildspecial2
=
bouncepad
bouncepad
=
bouncepad
detspecial2
=
det bouncepad
_special2
=
build multigun
buildspecial
=
build multigun
detspecial **
=
det multiguns
**Note, if you aim at a specific multigun, detspecial will detonate only the one you are aiming at
All Classes
Command/feature =
Effect top
+sg_cam
=
View Friendly SG
sgcam_switch
=
Switch View of Friendly SG
neotime
=
server time
voxtime
=
server time
neodate
=
server date
serverdate
=
server date
togglemenu
=
NeoTF build menu
specialmenu
=
NeoTF build menu
Copyright Protected © October, 2003
All Rights Reserved.
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